

In saying that though, as with a lot of Wii games, stats are not saved after the game is over and no Mii can be selected and attached to your character during multiplayer, another oversight by Nintendo. Or you can just take part in the coin battle mode (easily the best multiplayer game): Play through a level of your choosing and whoever has the most coins at the end is the victor, bragging rights and all. Just make sure you're last to the flagpole, get your timing right and get those fireworks. If you're a veteran Mario player you will probably skip the multiplayer and try to plow through the game without taking your finger of that coveted run button. How does it work? The camera zooms in and out depending on the characters' positions (which works surprisingly well), so there's no need to worry about being knocked off the edge by a closing camera view, instead you might as well blame Luigi - he'll most likely be the culprit, or was it one of the two Toads? You can choose to play co-op or change your mind halfway when you grab your "friends" with a quick shake of your Wiimote and throw them off the edge like the devious bastards I know you really are. You can now play Mario four-player same screen, same level, same story. Wii lived up to my platforming expectations and as per usual, adds a few new elements in for good measure.
